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<td class="classHeaderTableLabel">Class</td><td class="classSignature">public class TransitionEvent</td>
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<td class="classHeaderTableLabel">Inheritance</td><td class="inheritanceList">TransitionEvent <img class="inheritArrow" alt="Inheritance" title="Inheritance" src="../../../../images/inherit-arrow.gif"> flash.events.Event</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#fsm">fsm</a> : <a href="../../fenofsm/FSMachine.html">FSMachine</a>
<div class="summaryTableDescription">[read-only]
   The associated finite state machine.</div>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#progress">progress</a> : Number<div class="summaryTableDescription">[read-only]
   The delayed transition progres.</div>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#transition">transition</a> : <a href="../../fenofsm/Transition.html">Transition</a>
<div class="summaryTableDescription">[read-only]
   The associated transition.</div>
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<a class="signatureLink" href="#TransitionEvent()">TransitionEvent</a>(type:String, transition:<a href="../Transition.html">Transition</a>, progress:Number)</div>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#COMPLETE">COMPLETE</a> : String = "fsmTransitionComplete"<div class="summaryTableDescription">[static]
   The <code>COMPLETE</code> event is dispatched right before the <code>State.ENTER</code> event.</div>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#INIT">INIT</a> : String = "fsmTransitionInit"<div class="summaryTableDescription">[static]
   The <code>INIT</code> event is dispatched right after the <code>State.EXIT</code> event.</div>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#PROGRESS">PROGRESS</a> : String = "fsmTransitionProgress"<div class="summaryTableDescription">[static]
   The <code>PROGRESS</code> event is dispatched repeatedly during the transition if a transition's delay time is greater than zero.</div>
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<td class="detailHeaderName">fsm</td><td class="detailHeaderType">property</td>
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<code>fsm:<a href="../../fenofsm/FSMachine.html">FSMachine</a></code>&nbsp;&nbsp;[read-only]<p>
   The associated finite state machine.
   </p><span class="label">Implementation</span>
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<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get fsm():<a href="../../fenofsm/FSMachine.html">FSMachine</a></code>
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<td class="detailHeaderName">progress</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
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<code>progress:Number</code>&nbsp;&nbsp;[read-only]<p>
   The delayed transition progres. NaN if the transition delay is zero or negative.
   </p><span class="label">Implementation</span>
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<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get progress():Number</code>
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<td class="detailHeaderName">transition</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
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<code>transition:<a href="../../fenofsm/Transition.html">Transition</a></code>&nbsp;&nbsp;[read-only]<p>
   The associated transition.
   </p><span class="label">Implementation</span>
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<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get transition():<a href="../../fenofsm/Transition.html">Transition</a></code>
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<td class="detailHeaderName">TransitionEvent</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">constructor</td>
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<code>public function TransitionEvent(type:String, transition:<a href="../Transition.html">Transition</a>, progress:Number)</code><span class="label">Parameters</span>
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<td width="20px"></td><td><code><span class="label">type</span>:String</code></td>
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<td class="paramSpacer">&nbsp;</td>
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<td width="20px"></td><td><code><span class="label">transition</span>:<a href="../Transition.html">Transition</a></code></td>
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<td class="paramSpacer">&nbsp;</td>
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<td width="20px"></td><td><code><span class="label">progress</span>:Number</code></td>
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<a name="COMPLETE"></a>
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<td class="detailHeaderName">COMPLETE</td><td class="detailHeaderType">constant</td>
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<code>public static const COMPLETE:String = "fsmTransitionComplete"</code><p>
   The <code>COMPLETE</code> event is dispatched right before the <code>State.ENTER</code> event.
   </p></div>
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<td class="detailHeaderName">INIT</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
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<code>public static const INIT:String = "fsmTransitionInit"</code><p>
   The <code>INIT</code> event is dispatched right after the <code>State.EXIT</code> event.
   </p></div>
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<td class="detailHeaderName">PROGRESS</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
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<code>public static const PROGRESS:String = "fsmTransitionProgress"</code><p>
   The <code>PROGRESS</code> event is dispatched repeatedly during the transition if a transition's delay time is greater than zero.
   </p></div>
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